4-H projects are tools for teaching young people life skills by developing their interests in certain areas. This is done through completing the following steps: 1) setting goals for learning, leadership, and citizenship, 2) planning and carrying out goals; 3) reflecting on experiences, and 4) keeping records about each project area. Upon completion of these 4 steps, the 4-H project is said to be complete. It is possible to complete a 4-H project without a fair exhibit. Exhibiting at fair without completing the steps above does not represent the goals of the 4-H program.
4-H project enrollment assists youth to value and practice service to others. In 4-H we pledge our hands to larger service. In Kansas 4-H we say one of our life skills is developing a concern for the community. One of the eight essential Elements of 4-H is the Opportunity to value and practice service to others.
• Youth need to feel their lives have meaning and purpose.
• By participating in 4-H community service and citizenship activities, youth connect to communities and learn to give back to others.
One of the “big four” (BMIGS) is Generosity – Community Service is a major contributor to meeting this. In the book, The Good Teen (Based on the national multi-year 4-H study by Dr. Richard Lerner) the author talks about the Concern for Community and that 4-H develops this better than other youth development programs. The Positive Youth Development C’s, (five + one) are Competence, Confidence, Connection, Character, Caring, plus Contribution. 4-H Community Service strengthens all six of the C’s. Older teens are asked to provide leadership in their project work as it contributes towards supporting positive youth development skill development cited above. On individual project pages, we have tried to share potential community service and leadership examples to serve as idea starters.
The Danish system of judging is used in the 4-H judging process; the youth’s exhibit is compared against a project standard. The purpose of the judging experience is to provide feedback regarding project skill mastery. All 4-H exhibits start at the red ribbon level. A red ribbon signifies that the project is average for the 4-Her’s age and skill level. There should be no shame in receiving a red ribbon; rather in the 4-H world, it means that the 4-Her is learning new skills and simply needs additional time and practice to master the new skill being learned. Simply entering an exhibit with the single goal of receiving a purple ribbon, that does not require learning new skills or demonstrate achieving skill mastery from the previous years, is not practicing the 4-H motto “To Make The Best, Better.” Some youth and their parents who prefer to focus only on competition rather than life skill development may be better served by other youth programs. The true purpose of a 4-H exhibit is to provide a representation of project work during the entire 4-H year.
|AGRICULTURE & NATURAL RESOURCES||ANIMAL SCIENCES|
|Entomology Score Card||Beef/Bucket Calf||Dairy Cattle|
|Horticulture||Dairy Goats||Dog Care & Training|
|Plant Science ||Horse||Meat Goats|
|All Project Judging Sheets||Swine||Animal Science Anywhere|
|CREATIVE ARTS||FAMILY & CONSUMER SCIENCES|
|Performing Arts||Clothing & Textiles||Food & Nutrition|
|Photography||Fiber Arts ||Home Environment|
|Visual Arts||Health & Wellness||Place Setting|
|PERSONAL DEVELOPMENT||SCIENCE, ENGINEERING & TECHNOLOGY|
|Self-Determined||Dept H- fair rules and classes|
PROJECT SKILL LEVEL
Projects above are listed by code, title, and skill level. Skill levels for projects are defined as follows:
All Levels (X)—A project appropriate for all skill and age levels.
Beginning (B)—A beginning-level project for members with little or no experience in a project area, or 8 to 10 year olds.
Intermediate (I)—An intermediate-level project for members with some experience in a project area, or 11 to 13 year olds.
Advanced (A)—An advanced-level project for members with a lot of experience in a project area, or 14 or older. County fairs and the state fair often have age requirements that are different than those for project enrollment. When participating in a fair event, be sure to review the related guidelines.
Michigan 4-H Project Snapshot Sheets
March 2, 2015
4-H projects provide youth with the opportunity to build life skills that may be applied to future career choices. The 4-H snapshot sheet series covers what 4-H’ers can learn from projects, ways to get involved and resources for learning more. (2 pages per sheet, 2011-2018)
- Michigan 4-H Dog Project Snapshot (4H1610)
- Michigan 4-H Goat Project Snapshot (4H1611)
- Michigan 4-H Poultry Project Snapshot (4H1612)
- Michigan 4-H Rabbit Project Snapshot (4H1613)
- Michigan 4-H Horse & Pony Project Snapshot (4H1614)
- Michigan 4-H Dairy Cattle Project Snapshot (4H1615)
- Michigan 4-H Horticulture Project Snapshot (4H1616)
- Michigan 4-H Photography Project Snapshot (4H1617)
- Michigan 4-H Swine Project Snapshot (4H1618)
- Michigan 4-H Sheep Project Snapshot (4H1619)
- Michigan 4-H Biological Sciences Project Snapshot (4H1622)
- Michigan 4-H Robotics Project Snapshot (4H1623)
- Michigan4-H Llama Project Snapshot (4H1627)
- Michigan 4-H Animal Evaluation Project Snapshot (4H1628)
- Michigan 4-H Beef Project Snapshot (4H1629)
- Michigan 4-H Entomology Project Snapshot (4H1631)
- Michigan 4-H Meat Science Project Snapshot (4H1632)
- Michigan 4-H Veterinary Science Project Snapshot (4H1633)
- Michigan 4-H Proud Equestrians Program Snapshot (4H1637)
- Michigan 4-H Physical Sciences Project Snapshot (4H1639)
- Michigan 4-H Cat Project Snapshot (4H1640)
- Michigan 4-H Environmental Sciences Project Snapshot (4H1650)
- Michigan 4-H Shooting Sports Project Snapshot (4H1651)
- Michigan 4-H Outdoor Experience Project Snapshot (4H1652)
- Michigan 4-H GPS and GIS Project Snapshot (4H1653)
- Michigan 4-H Money Management Snapshot (4H1758)
- Michigan 4-H Entrepreneurship Snapshot (4H1759)